A variety of Sandblasting Photo Resist, Monument Stencils, our Industry Expertise and a full Art Department puts us above all the rest!
to a new location in Dallas, TX
Yes, We have moved! We now reside in a 13,000+ sq. ft. building located at:
2006 Farrington St. Dallas, TX 75207.
More space is always GOOD.
Visit our "Gallery" and view finished projects produced by ProfessionalMASK clients from our Photo Resist Masks and Stencils. Click Here.
If you would like to add a photo to our client gallery click Here and contact our Art Department for more information.
for your next etching project
Is building art for your next etching project a mystery? ProfessionalMASK can take you through a few quick tutorials to help understand vector and raster graphics as well as some standards for artwork production. More...
Currently we are working on a PDF template that you will be able to download to assist you in submitting a new job to ProfessionalMASK!
Artwork Requirements
Acceptable File Formats for both Mac & PC:
TIFF, EPS, BMP, PDF and all Adobe File Formats
Our Production Software Includes:
| SOFTWARE | Mac | PC |
| Adobe Illustrator CS3 (legacy) | √ | √ |
| Adobe PhotoShop CS3 (legacy) | √ | √ |
| InDesign CS3 (legacy) | √ | √ |
|
√ = software available, X=software not available
|
||
When transmitting your files please indicate the application name and version, as well as the computer platform being used (PC or Mac). If artwork was NOT generated by these programs please contact us for additional options.
"Adobe InDesign" for LAYOUTS.
Resolution for Halftones
All files sent for Halftone production must be at least 300dpi at 100% size. Any files that DO NOT meet this requirement may be sent back to the client with a request for new electronic artwork and the current job will NOT be produced at that time.
There are two kinds of computer graphics - raster (composed of pixels) and vector (composed of paths). Raster images are more commonly called bitmap images.
A bitmap image uses a grid of individual pixels where each pixel can be a different color or shade. Bitmaps are composed of pixels.
Vector graphics use mathematical relationships between points and the paths connecting them to describe an image. Vector graphics are composed of paths.
The image to the left below is representative of a bitmap and the image to the right is representative of a vector graphic. They are shown at four times actual size to exaggerate the fact that the edges of a bitmap become jagged as it is scaled up:
Vector Graphic:
With Adobe® Systems' introduction of the PostScript® page-description language computers could display fonts and images using point-to-point math rather than by pixels alone. The advantage to using a page-description language such as PostScript becomes clear when you scale an image up. The larger you display a bitmap, the more jagged it appears, while a vector image remains smooth at any size. That is why PostScript and TrueType® fonts always appear smooth - they are vector-based.
The jagged appearance of bitmap images can be partially overcome with the use of "anti-aliasing". Anti-aliasing is the application of subtle transitions in the pixels along the edges of images to minimize the jagged effect (below left). A scalable vector image will always appear smooth (below right):
Smooth Vector:
Bitmap images require higher resolutions and anti-aliasing for a smooth appearance. Vector-based graphics on the other hand are mathematically described and appear smooth at any size or resolution. Bitmaps are best used for photographs and images with subtle shading. Graphics best suited for the vector format are page layout, type, line art or illustrations.
Wherever possible use the vector format for all your type, line art and illustrations and only use bitmaps for photos or images with complex or non-uniform shading. If the graphics application recognizes native vector files such as those created by Adobe Illustrator® (a filename with an extension of .AI), CorelDRAW® (a filename with an extension of .CDR), or Macromedia® FreeHand® (a filename with an extension of .FH8 - for version 8), then use them first. ProfessionalMASK uses Adobe® Applications exclusively (CS, CS2, CS3).
The EPS File Format
If the graphics application you are using cannot read native vector files the next best thing would be to save them as EPS (Encapsulated PostScript) files. These are self-contained PostScript files which contain the same mathematical descriptions as the vector files they are made from. Even bitmaps can be saved in the EPS file format. EPS files are supported by most all graphics applications. It is the most portable format for this reason. It is best to use EPS files for all line art and illustrations because they can be reproduced at any size or resolution and still display exactly as they were drawn. Use them wherever native vector files cannot be used.
A Little of Both In Today's Applications
Today's graphic artist has to master both skills - image editing and illustration. In fact, Adobe Photoshop® - an image editor - incorporates vector based paths which can be exported as native vector files. Three of the major illustration programs - Adobe Illustrator, CorelDRAW and Macromedia Freehand - allow bitmaps to be embedded in the vector files they create. However, we do not recommend this and if you must please provide us with the raster/bitmap graphics themselves as well.
The ideal situation is to use a layout program which is primarily a vector-based application which can import, display and print native vector objects side by side with bitmaps.
- Self-Stick and Non-Stick Mask Available
- Larger sizes available upon request up to 51" x 75"
- Enhanced Adhesion
- Adhesive Free Blasting Areas (Self-Stick)
- 3 5 days turn around after order confirmation & artwork approval
- Multiple Films in Stock For All of Your Mask Needs
"Whether you're in need of large format masks for etching architectural glass or in need of smaller masks for all your corporate awards, we can provide you with the highest quality available."